AGING:
HOW IT WORKS
Let's say a player is 29 years old and qualified for a performance gain at their position by ranking 4th statistically. A 29 year old has a 40% chance of aging and 10% chance of retirement within that 40%. Since the player qualified for the gain roll at his position, the chance of retirement is decreased by 25%, so he eliminates his chance of retirement. He also decreased his chance for aging by 15%, so he now only has a 25% chance of aging. The player also has a 20% chance of an attribute increase. So to recap, the player has a 0% chance of retiring, 25% chance of aging, and 20% chance at attribute increase. WTFphile will then use a random number generator to generate a random number between 1 and 100. If the number is between 1 and 25, the player AGES (loses one notch of every significant attribute) If the number is between 26 and 100, the player NEITHER ages nor retires Next, WTFphile will generate a second number, provided the guy didn't retire. If the number is between 1 and 20, he IMPROVES (gains one notch of every significant attribute) If the number is between 21 and 100, he DOES NOT improve and his attributes will remain the same (provided that he did not AGE in step 1 of the process). So for this particular player, say the first random number generated is 24. The player stays in the league but loses a notch of attributes. Say the second number generated is 17. Then he gains a notch of attributes cancelling the effect of the agingn roll, so he is essentially the same player in year 2 as he was in year 1. |